DirectX is the main tool for supporting games to run in a friendly user environment. Microsoft has officially announced that it plans to launch a truly brand API DirectX 12 and it will occur at the upcoming Game Developers Conference.
Microsoft is just two weeks away from GDC 2014, and the event is scheduled for launch March 20, 2014 at 10:00 in the famous Moscone Center in San Francisco. Game Developers Conference kicks off on March 17 and will last until March 21, but it is perfectly clear that Microsoft wants to launch its new API on the 20th day, the day before the end of the exhibition.
Microsoft will reveal the latest iteration of its graphics API, DirectX 12, later this month at the Games Developers Conference in San Francisco. Microsoft confirmed the new platform via a landing page on the DirectX blog as well as posting in the event’s session schedule. At 10am PT on March 20, Anuj Gosalia, Windows graphics development manager at Microsoft will present the new API, though additional details remain scarce. The panel’s description highlights how the company plans to deliver on demands of better tools for developers, added performance, and support for an “unparalleled assortment of hardware,” with specific mention of PCs, tablets, phones, and consoles.
We would not be surprised to see the hardware from AMD and Nvidia for DirectX 12 very soon, and we take the liberty to assume that the company will provide a test chip to demonstrate all the features of their new items.
Credit: IGN and FASTESTPC